Version 0.13 - Enter the Labyrinth!


Version 0.13

We're getting close now! This update adds the final planned area of the game and gets us set up for some more research, though some of that isn't accessible just yet.

Enjoy the new critter, and the new scenes!

  • Content Updates
    • Another area to explore: The Labyrinth! Make sure to be very studious and perhaps an event will trigger that leads Mina to this new location
    • A new location means a new reagent and a new creature which means a new scene.
    • It also means a new Homuncutie!
    • To go along with the new creature and reagent, the last two entries in the Second Wing of the library can now be researched
    • These new entries also mean two new potions. They're only used for guild requests at the moment but at least one of them will be getting some scenes in the future
    • Once Mina has attained all the available research and also discovered enough recipes from that research she can find herself meeting a new npc with a little request of their own
    • We've got two more team up scenes. Alo'Eth can be convinced to visit the stables and Allaya can be cajoled into a night of fun with Jessica
    • Finally there are a few more date related images which shouldn't be too hard to find
  • Fixes and changes
    • I forgot to mention it in the 0.12 changelog but there is a new image in the Introducing Philia to Beth scene near the end
    • Nothing major just a few tweaks here and there

Files

mina-game.apk 174 MB
Version 0.13 2 days ago
alchemist-mina-win-linux-mac.zip 170 MB
Version 0.13 2 days ago
alchemist-mina-html.zip Play in browser
Version 0.13 2 days ago

Get Alchemist Mina

Comments

Log in with itch.io to leave a comment.

(1 edit)

There is a great increase in loading timeonce you have more than 4 homuncul

The not dying is fun quest has no integer value / doesen't work

There is a bug on the request board "Not dying is great" where the reward is "_reward G" and if you  turn it in, your gold becomes unreadable